Austin Downtown Arts Magazine
Visual Arts and Architecture
Interview with Hugh Forrest
by Meredith Wende
In 1994, the South by Southwest (SXSW) entertainment festival
and conference included, for the first time, a festival designed
for the new and rising world of web-related technology, the
Interactive Media Festival. Since then, it has become a legendary
gathering of creative minds, drawing attendees nation-wide
to the streets of Austin. I spoke with Event Director Hugh
Forrest about the Interactive Festival's role in SXSW.
Austin Downtown Arts (ADA): What is your role in the festival?
Hugh Forrest (HF): I am the event director for the interactive
media festival. There are three wings of SXSW: music, film,
and interactive media. I work with the panels that make up
the big part of the interactive media festival.
ADA: What all is encapsulated in interactive media?
HF: I think we're still primarily focused on web related
technology (like web design and web contexts) but we're beginning
to branch into wireless technology. We are also beginning
to focus on legal aspects like copyright laws. One of our
panelists is an expert on cyber-law and how copyright laws
play out on the internet. We like to think that we work with
some of the internet's most creative people.
ADA: What are the different elements of the interactive media
part?
HF: Our event runs March 7 - 11. Starting Saturday, March
8, we have four days of panels, about 65 total sessions, covering
all aspects of interactive media. We've always termed it a
festival as opposed to conference because there is a definite
element of fun. Of course, it is an extraordinary time for
attendees to network and to learn about new developments from
the numerous panelists and keynote speakers, but I think that
attendees enjoy the Austin atmosphere. SXSW is a lot of work
but also a lot of fun.
ADA: What would it be like to attend this part of the conference?
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HF: Attendees can decide which of the various panels they
want to attend. I think that is one of the great things about
SXSW in general: it offers lots of different choices. If you
don't like the speaker in one panel, you can poke your head
next door for a couple of minutes. We also have afternoon
keynote speeches on topics we think are especially important
and web awards for the best web sites designed the previous
year. The web award ceremony is always one of the highlights
of the festival.
ADA: What can attendees expect to learn from this?
HF: What we're best at offering is a chance to meet and connect
with other people in this industry. It's an opportunity to
network, learn trade secrets, and recharge your creative juices.
Honestly, it's a tough time for new industries, and I think
this festival can help new and experienced people alike by
re-inspiring them.
ADA: Is it targeted at any particular type of organization
or is it supposed to be beneficial to everyone?
HF: I think we're pretty general. A lot of our attendees
do IT and web-master work for companies, but we also have
some freelance workers.
ADA: What specifically do you think a small, arts-based organization
could get out of it?
HF: Interactive media definitely incorporates art. Many of
these people consider themselves visual artists, bringing
new ways of thinking to a relatively new medium. They are
on the cutting edge of an innovative and quickly changing
medium, and I think that is something arts organizations can
tap in to. Also, they would have the same opportunities to
network and gather ideas.
ADA: How does this relate to the overall theme of SXSW?
HF: The general theme of SXSW is not about dressing a certain
way or designing a certain way, but being eccentric and making
a living doing new and exciting things. Across the board,
SXSW tries to uncover the newest talents and ideas, and I
think the interactive media part completely upholds that ideal.
We try to push the envelope in our medium.
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